Greetings!
I'm trying to loop a several-second sample of an instrument tone so that I can play indefinitely do simulate a note being played, for however long the user wants. I'm trying to create virtual musical instruments with Second Life. Problem is, I cannot get a sound to loop cleanly. No matter what I do, I end up with a click or popping noise.
I've crossfaded, tried reversing the sound on itself after it ends to create a seamless transition, I've tried other file formats and bitrates... no matter what I do I cannot achieve a smooth-sounding loop. It seems like this should be rather simple.
What am I doing wrong? Is there any sort of plugin that can find an identical point in the sound at which I can trim the sound and thereby achieve a smooth loop?
I hope someone can help me. This is driving me nuts!
Thanks in advance for any help.
